Package repast.simphony.engine.environment
package repast.simphony.engine.environment
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ClassDescriptionAn action performed by the Controller.A registry that holds
ControllerAction
s.A null implementation of a ControllerAction.A default implementation of a GUI registry.Sets the default random seed to the current time and creates a uniform random stream.Builder for creating a RunEnvironment object.Default implementation of a ScheduleRegistry.A factory that returns DefaultScheduleRegistries.This class executes the model schedule found in the RunState's ScheduleRegistry.This interface represents an object that contains GUI elements generated for a simulation and that are to be displayed to the user.Enumeration of types that can be displayed in the visualization area of the GUI.ProjectionRegistryData<T extends Projection<?>>Projection registry data stores information about the available projection types and their associated capabilities, such as converters, loaders, and GUI panels.Provides access to the environment in which a particular model run executes.Builder for creating a RunEnvironment object.A class that contains information on a simulation run.Interface for those classes that want listen for Run events: started, stopped and so on.Interface for the action that will execute a schedule in the ControllerRegistry.A class that contains information about the current (or upcoming) simulation run.A registry containing schedule related objects.Factory for building ScheduleRegistries.