Class DisplayOGL2D

    • Constructor Detail

    • Method Detail

      • init

        public void init()
        Description copied from interface: IDisplay
        Initializes the display. Called once before the display is made visible.
        Specified by:
        init in interface IDisplay
      • setBackgroundColor

        public void setBackgroundColor​(Color color)
        Sets the background color of this display.
        Parameters:
        color - the new background color
      • getBackgroundColor

        public Color getBackgroundColor()
        Gets the background color of this display.
        Returns:
        the background color.
      • closed

        public void closed()
        Description copied from interface: IDisplay
        Notifies this IDisplay that its associated gui widget has been closed.
        Specified by:
        closed in interface IDisplay
      • createEditor

        public DisplayEditorLifecycle createEditor​(JPanel panel)
        Description copied from interface: IDisplay
        Creates an DisplayEditor appropriate for editing this display.
        Specified by:
        createEditor in interface IDisplay
        Parameters:
        panel - a JPanel with a BorderLayout to which editor components can be added
        Returns:
        an DisplayEditor appropriate for editing this display or null if this display cannot be edited.
      • deIconified

        public void deIconified()
        Description copied from interface: IDisplay
        Notifies this IDisplay that its associated gui widget has been deIconified.
        Specified by:
        deIconified in interface IDisplay
      • iconified

        public void iconified()
        Description copied from interface: IDisplay
        Notifies this IDisplay that its associated gui widget has been iconified.
        Specified by:
        iconified in interface IDisplay
      • resetHomeView

        public void resetHomeView()
        Description copied from interface: IDisplay
        Resets the home (initial) view of the display
        Specified by:
        resetHomeView in interface IDisplay
      • getLayout

        public Layout<?,​?> getLayout()
        Description copied from interface: IDisplay
        Gets the layout the display uses
        Specified by:
        getLayout in interface IDisplay
        Returns:
        a layout object
      • getPanel

        public JPanel getPanel()
        Description copied from interface: IDisplay
        Gets a panel that contains the actual gui for visualization.
        Specified by:
        getPanel in interface IDisplay
        Returns:
        a panel that contains the actual gui for visualization.
      • createPanel

        public void createPanel()
      • setLayout

        public void setLayout​(Layout<?,​?> layout)
        Description copied from interface: IDisplay
        Sets the Layout for the display to use.
        Specified by:
        setLayout in interface IDisplay
        Parameters:
        layout - the layout to use
      • setLayoutFrequency

        public void setLayoutFrequency​(IDisplay.LayoutFrequency frequency,
                                       int interval)
        Description copied from interface: IDisplay
        Sets the frequency of the layout.
        Specified by:
        setLayoutFrequency in interface IDisplay
        Parameters:
        frequency - the frequency of the layout
        interval - the interval if the frequency is AT_INTERVAL. The interval is in terms of number of calls to update()
      • setPause

        public void setPause​(boolean pause)
        Description copied from interface: Renderer
        Pause the rendering. The Renderer should update and render if pause is true, if possible. The rendering should take place asynchronously on the AWT thread.
        Specified by:
        setPause in interface Renderer
      • update

        public void update()
        Description copied from interface: IDisplay
        Updates the state of the display to reflect whatever it is that it is displaying.
        Specified by:
        update in interface IDisplay
      • render

        public void render()
        Description copied from interface: Renderer
        Render the display. This rendering should take place asynchronously on the AWT thread.
        Specified by:
        render in interface Renderer
      • findLayer

        protected StyledDisplayLayerOGL2D findLayer​(Object obj)
        Finds the layer associated with this object. This will return the layer explicitly associated with the object. If that is not found then this will return the first layer associated with the objects parent classes or interface.
        Parameters:
        obj - the object to find the layer for
        Returns:
        the layer that best matches the object
      • registerStyle

        public void registerStyle​(Class<?> clazz,
                                  StyleOGL2D<?> style)
        Register the specified style for the specified class. All objects of that class will be styled using that style.
        Parameters:
        clazz - the class to register the style for
        style - the style to register
      • registerNetworkStyle

        public void registerNetworkStyle​(Network<?> network,
                                         EdgeStyleOGL2D style)
        Registers the specified style for the specified network.
        Parameters:
        network - the network
        style -
      • registerValueLayerStyle

        public void registerValueLayerStyle​(ValueLayer layer,
                                            ValueLayerStyleOGL style)
        Registers the specified style and layer for display.
        Parameters:
        style - the styling info for displaying the layer
        layer - the layer to display
      • pickPerformed

        public void pickPerformed​(saf.v3d.picking.PickEvent evt)
        Specified by:
        pickPerformed in interface saf.v3d.picking.PickListener
      • init

        public void init​(com.jogamp.opengl.GLAutoDrawable drawable,
                         saf.v3d.scene.VRoot root)
        Specified by:
        init in interface saf.v3d.CanvasListener
      • reshape

        public void reshape​(com.jogamp.opengl.GLAutoDrawable drawable,
                            float width,
                            float height,
                            saf.v3d.scene.VRoot root)
        Specified by:
        reshape in interface saf.v3d.CanvasListener
      • vSpatialMoved

        public void vSpatialMoved​(saf.v3d.scene.VSpatial spatial,
                                  org.jogamp.vecmath.Point3f localTrans)
        Specified by:
        vSpatialMoved in interface saf.v3d.CanvasListener
      • dispose

        public void dispose​(com.jogamp.opengl.GLAutoDrawable drawable)
        Specified by:
        dispose in interface saf.v3d.CanvasListener
      • getCanvas

        public saf.v3d.Canvas2D getCanvas()